DocumentCode :
1565688
Title :
Rendering Synthetic Objects in Natural Scenes
Author :
Alnasser, M. ; Foroosh, H.
Author_Institution :
Computational Imaging Lab., Central Florida Univ., Orlando, FL, USA
fYear :
2006
Firstpage :
493
Lastpage :
496
Abstract :
We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few images of the surroundings of the object to represent the ambient light. We model the global illumination integral using Chebyshev polynomials. We show that due to the orthogonality of 2D Chebyshev moments, the global illumination integral can reduce to the inner product of two vectors, representing the irradiance and the bidirectional reflectance distribution function (BRDF). The Chebyshev moments of these two functions are computed off-line and stored in the memory. The rendering of the object in the scene then becomes a simple problem of computing the inner product of the two vectors for each point.
Keywords :
Chebyshev approximation; image representation; natural scenes; polynomial approximation; rendering (computer graphics); 2D Chebyshev polynomial; BRDF; bidirectional reflectance distribution function; global illumination integral; irradiance representation; light integral problem; natural scenes; rendering synthetic object; Chebyshev approximation; Data structures; Grid computing; Image storage; Integral equations; Interpolation; Layout; Lighting; Polynomials; Rendering (computer graphics); Image-Based Modeling; Image-Based Rendering; Synthetic-Natural Hybrid Rendering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2006 IEEE International Conference on
Conference_Location :
Atlanta, GA
ISSN :
1522-4880
Print_ISBN :
1-4244-0480-0
Type :
conf
DOI :
10.1109/ICIP.2006.312434
Filename :
4106574
Link To Document :
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