• DocumentCode
    1565688
  • Title

    Rendering Synthetic Objects in Natural Scenes

  • Author

    Alnasser, M. ; Foroosh, H.

  • Author_Institution
    Computational Imaging Lab., Central Florida Univ., Orlando, FL, USA
  • fYear
    2006
  • Firstpage
    493
  • Lastpage
    496
  • Abstract
    We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few images of the surroundings of the object to represent the ambient light. We model the global illumination integral using Chebyshev polynomials. We show that due to the orthogonality of 2D Chebyshev moments, the global illumination integral can reduce to the inner product of two vectors, representing the irradiance and the bidirectional reflectance distribution function (BRDF). The Chebyshev moments of these two functions are computed off-line and stored in the memory. The rendering of the object in the scene then becomes a simple problem of computing the inner product of the two vectors for each point.
  • Keywords
    Chebyshev approximation; image representation; natural scenes; polynomial approximation; rendering (computer graphics); 2D Chebyshev polynomial; BRDF; bidirectional reflectance distribution function; global illumination integral; irradiance representation; light integral problem; natural scenes; rendering synthetic object; Chebyshev approximation; Data structures; Grid computing; Image storage; Integral equations; Interpolation; Layout; Lighting; Polynomials; Rendering (computer graphics); Image-Based Modeling; Image-Based Rendering; Synthetic-Natural Hybrid Rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 2006 IEEE International Conference on
  • Conference_Location
    Atlanta, GA
  • ISSN
    1522-4880
  • Print_ISBN
    1-4244-0480-0
  • Type

    conf

  • DOI
    10.1109/ICIP.2006.312434
  • Filename
    4106574