DocumentCode
1567112
Title
Quad-tree-based image shape coding with block compensation
Author
Wang, Lih-Yang ; Lai, Ching-Hui ; Pan, Kuan-Ren
Author_Institution
Dept. of Electron. Eng., Southern Taiwan Univ. of Technol., Tainan, Taiwan
Volume
1
fYear
2005
Firstpage
716
Abstract
Image shape coding is a core technique in MPEG-4. In the paper, we present a quad-tree-based technique for image object shape coding. Quad tree has been used to represent the image content since long time ago, it describes the hierarchy of various sizes of rectangular blocks that collectively constitute the image object area. Quad tree structure can be quite complicate to describe an image object with unsmooth boundary. We propose a block compensation and a run-length scheme to effectively attack the problem. Experimental results show that the algorithm is quite efficient in comparison with other methods.
Keywords
data compression; image coding; software standards; MPEG-4; block compensation; image object shape coding; quad-tree-based coding; Arithmetic; Bit rate; Decoding; Image coding; Image restoration; Layout; MPEG 4 Standard; Shape; Tree data structures; Video compression;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Technology and Applications, 2005. ICITA 2005. Third International Conference on
Print_ISBN
0-7695-2316-1
Type
conf
DOI
10.1109/ICITA.2005.227
Filename
1488893
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