DocumentCode :
1567112
Title :
Quad-tree-based image shape coding with block compensation
Author :
Wang, Lih-Yang ; Lai, Ching-Hui ; Pan, Kuan-Ren
Author_Institution :
Dept. of Electron. Eng., Southern Taiwan Univ. of Technol., Tainan, Taiwan
Volume :
1
fYear :
2005
Firstpage :
716
Abstract :
Image shape coding is a core technique in MPEG-4. In the paper, we present a quad-tree-based technique for image object shape coding. Quad tree has been used to represent the image content since long time ago, it describes the hierarchy of various sizes of rectangular blocks that collectively constitute the image object area. Quad tree structure can be quite complicate to describe an image object with unsmooth boundary. We propose a block compensation and a run-length scheme to effectively attack the problem. Experimental results show that the algorithm is quite efficient in comparison with other methods.
Keywords :
data compression; image coding; software standards; MPEG-4; block compensation; image object shape coding; quad-tree-based coding; Arithmetic; Bit rate; Decoding; Image coding; Image restoration; Layout; MPEG 4 Standard; Shape; Tree data structures; Video compression;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology and Applications, 2005. ICITA 2005. Third International Conference on
Print_ISBN :
0-7695-2316-1
Type :
conf
DOI :
10.1109/ICITA.2005.227
Filename :
1488893
Link To Document :
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