• DocumentCode
    1568636
  • Title

    Terminating Spatial Hierarchies by A Priori Bounding Memory

  • Author

    Wächter, Carsten ; Keller, Alexander

  • Author_Institution
    Ulm Univ., Ulm
  • fYear
    2007
  • Firstpage
    41
  • Lastpage
    46
  • Abstract
    We consider the efficient top-down construction of spatial hierarchies for accelerating ray tracing and present a new termination criterion that allows for a priori fixing the memory footprint of the data structure. The resulting simplification of memory management makes algorithms shorter, more efficient, and more widely applicable, especially when considering hardware implementations and kd-trees. Even the on demand construction of parts of the hierarchy becomes close to trivial. In addition it proves to be the case that the hierarchy construction time easily can be predicted by the size of the provided memory block. This in turn allows for automatically balancing construction and ray tracing time in order to minimize the total time needed to render a frame from scratch.
  • Keywords
    ray tracing; storage management; tree data structures; data structure; hardware implementation; kd-trees; priori bounding memory management; ray tracing; spatial hierarchy top-down construction; Acceleration; Data structures; Hardware; Image generation; Layout; Memory management; Partitioning algorithms; Processor scheduling; Ray tracing; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Interactive Ray Tracing, 2007. RT '07. IEEE Symposium on
  • Conference_Location
    Ulm
  • Print_ISBN
    978-1-4244-1629-5
  • Type

    conf

  • DOI
    10.1109/RT.2007.4342589
  • Filename
    4342589