• DocumentCode
    156950
  • Title

    Real-time scene structure reconstruction

  • Author

    I-An Chen ; Shih-Chun Wu ; Kai-Lun Chang ; Chang-Hong Lin

  • Author_Institution
    Dept. of Electron. & Comput. Eng., Nat. Taiwan Univ. of Sci. & Technol., Taipei, Taiwan
  • fYear
    2014
  • fDate
    23-25 April 2014
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    The objective of the proposed method is to reconstruct the three-dimensional structure of a scene in real-time via moving a low-cost RGB mono-camera by hand. Only simple and fast algorithms are used for the purpose of real-time with a decent structure resolution. To compensate the defects of the cheap algorithms, the scene structures will be buffered and used only when they are considered as a good case, and they will be smoothed to decrease the effects of the structural defect. Even if only a minority of overall cases are good cases, a complete scene structure can still be obtained with small amounts of different views. The proposed method can be applied into embedded systems after optimization and adjustment.
  • Keywords
    cameras; embedded systems; image motion analysis; image reconstruction; image resolution; decent structure resolution; embedded systems; low-cost RGB mono-camera; real-time scene structure reconstruction; structural defect effect; three-dimensional structure; Cameras; Computational modeling; Computer vision; Image reconstruction; Real-time systems; Solid modeling; Three-dimensional displays; 3D model; real-time system; reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Green Building and Smart Grid (IGBSG), 2014 International Conference on
  • Conference_Location
    Taipei
  • Type

    conf

  • DOI
    10.1109/IGBSG.2014.6835157
  • Filename
    6835157