DocumentCode
156950
Title
Real-time scene structure reconstruction
Author
I-An Chen ; Shih-Chun Wu ; Kai-Lun Chang ; Chang-Hong Lin
Author_Institution
Dept. of Electron. & Comput. Eng., Nat. Taiwan Univ. of Sci. & Technol., Taipei, Taiwan
fYear
2014
fDate
23-25 April 2014
Firstpage
1
Lastpage
5
Abstract
The objective of the proposed method is to reconstruct the three-dimensional structure of a scene in real-time via moving a low-cost RGB mono-camera by hand. Only simple and fast algorithms are used for the purpose of real-time with a decent structure resolution. To compensate the defects of the cheap algorithms, the scene structures will be buffered and used only when they are considered as a good case, and they will be smoothed to decrease the effects of the structural defect. Even if only a minority of overall cases are good cases, a complete scene structure can still be obtained with small amounts of different views. The proposed method can be applied into embedded systems after optimization and adjustment.
Keywords
cameras; embedded systems; image motion analysis; image reconstruction; image resolution; decent structure resolution; embedded systems; low-cost RGB mono-camera; real-time scene structure reconstruction; structural defect effect; three-dimensional structure; Cameras; Computational modeling; Computer vision; Image reconstruction; Real-time systems; Solid modeling; Three-dimensional displays; 3D model; real-time system; reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Green Building and Smart Grid (IGBSG), 2014 International Conference on
Conference_Location
Taipei
Type
conf
DOI
10.1109/IGBSG.2014.6835157
Filename
6835157
Link To Document