DocumentCode
1570125
Title
Game specification in normative multiagent system: the trias politica
Author
Boella, Guido ; Van der Torre, Leendert
Author_Institution
Dipt. di Informatica, Universita di Torino, Italy
fYear
2004
Firstpage
504
Lastpage
508
Abstract
We formalize the specification of games in the trias politico using Rao and Georgeff´s specification language BDICTL*. In particular, we generalize Rao and Georgeff´s specification of single agent decision trees to multiagent games, for which we introduce observations and recursive modelling, in this setting we formalize obligations, and we characterize four kinds of agents, called legislators, judges, policemen and citizens. Legislators are characterized by their power to create and revise obligations, judges are characterized by their power to count behavior of citizens as violations, and policemen are characterized by their ability to sanction behavior.
Keywords
decision trees; formal specification; game theory; multi-agent systems; specification languages; BDICTL*; game specification; multiagent games; normative multiagent system; recursive modelling; single agent decision trees; specification language; trias politica; Control systems; Decision trees; Game theory; Intelligent agent; Law; Legal factors; Logic; Multiagent systems; Power system modeling; Specification languages;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Agent Technology, 2004. (IAT 2004). Proceedings. IEEE/WIC/ACM International Conference on
Print_ISBN
0-7695-2101-0
Type
conf
DOI
10.1109/IAT.2004.1343006
Filename
1343006
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