Title :
Troublesome detectable context-aware services based on game-theory
Author :
Cheng, Zixue ; Kansen, Mizuo ; Huang, Tongjun
Author_Institution :
Sch. of Comput. Sci. & Eng., Univ. of Aizu, Aizu-Wakamatsu, Japan
Abstract :
With rapid progress on ubiquitous technologies, various services become available at anytime and anywhere. One of hot topics in ubiquitous computing is context-aware services, which provide the services at proper time and proper place, in a proper way personalized to a user. However, there may be conflicts of services among users whose contexts are overlapped. Moreover, a context-aware service convenient for a user may cause another user´s unpleasantness even troublesome. In this paper, we consider the relations between contexts of different users. A mechanism consisting of multi-agents, to find and reduce the unpleasantness of users due to context-aware services is constructed based on game-theory.
Keywords :
game theory; ubiquitous computing; game theory; multiagent system; troublesome detectable context-aware services; ubiquitous computing; Active RFID tags; Context-aware services; Global Positioning System; Indoor environments; Navigation; RF signals; Radiofrequency identification; Signal analysis; Signal processing; Ubiquitous computing; context conflicts; context-aware service; game-theory; troublesome-detection; ubiquitous computing;
Conference_Titel :
Pervasive Computing (JCPC), 2009 Joint Conferences on
Conference_Location :
Tamsui, Taipei
Print_ISBN :
978-1-4244-5227-9
Electronic_ISBN :
978-1-4244-5228-6
DOI :
10.1109/JCPC.2009.5420213