Title :
Fast dense 3D reconstruction using an adaptive multiscale discrete-continuous variational method
Author :
Zhuoliang Kang ; Medioni, Gerard
Author_Institution :
Univ. of Southern California, Los Angeles, CA, USA
Abstract :
We present a system for fast dense 3D reconstruction with a hand-held camera. Walking around a target object, we shoot sequential images using continuous shooting mode. High-quality camera poses are obtained offline using structure-from-motion (SfM) algorithm with Bundle Adjustment. Multi-view stereo is solved using a new, efficient adaptive multiscale discrete-continuous variational method to generate depth maps with sub-pixel accuracy. Depth maps are then fused into a 3D model using volumetric integration with truncated signed distance function (TSDF). Our system is accurate, efficient and flexible: accurate depth maps are estimated with sub-pixel accuracy in stereo matching; dense models can be achieved within minutes as major algorithms parallelized on multi-core processor and GPU; various tasks can be handled (e.g. reconstruction of objects in both indoor and outdoor environment with different scales) without specific hand-tuning parameters. We evaluate our system quantitatively and qualitatively on Middlebury benchmark and another dataset collected with a smartphone camera.
Keywords :
graphics processing units; image fusion; image matching; image motion analysis; image reconstruction; multiprocessing systems; solid modelling; stereo image processing; 3D model; GPU; Middlebury benchmark dataset; SfM algorithm; TSDF; adaptive multiscale discrete-continuous variational method; bundle adjustment; continuous shooting mode; depth maps fusion; depth maps generation; fast dense 3D reconstruction; graphics processing unit; hand-tuning parameters; handheld camera; multicore processor; multiview stereo; sequential images; smart phone camera; stereo matching; structure-from-motion algorithm; truncated signed distance function; volumetric integration; Accuracy; Cameras; Computational modeling; Graphics processing units; Image reconstruction; Solid modeling; Three-dimensional displays;
Conference_Titel :
Applications of Computer Vision (WACV), 2014 IEEE Winter Conference on
Conference_Location :
Steamboat Springs, CO
DOI :
10.1109/WACV.2014.6836118