DocumentCode
1585297
Title
Special effects authoring using 2-D mesh models
Author
Eren, P. Erhan ; Toklu, Candemir ; Tekalp, A. Murat
Author_Institution
Dept. of Electr. Eng., Rochester Univ., NY, USA
Volume
1
fYear
1997
Firstpage
723
Abstract
We propose a video manipulation formalism that includes several special effects authoring tools such as animation, transfiguration, and augmented reality, based on a 2-D mesh-based video object representation. Texture maps of video objects are registered on a reference mesh, and then transfigured (rendered) by warping them using 2-D mesh mappings that are obtained by tracking the original sequence of video objects. The formalism also allows alpha blending of a moving object with another object using an alpha map sequence and a moving texture map. A VRML browser is used as an interactive user-interface to implement these manipulation tools. A Web demo is also available
Keywords
authoring systems; computer animation; graphical user interfaces; image registration; image representation; image sequences; image texture; online front-ends; rendering (computer graphics); video signal processing; virtual reality; 2D mesh mappings; 2D mesh models; VRML browser; alpha blending; alpha map sequence; animation; augmented reality; interactive user-interface; moving texture map; multimedia content generation; reference mesh; special effects authoring tools; transfiguration; video manipulation formalism; video object representation; video registration; video rendering; video sequence; Advertising; Animation; Application software; Augmented reality; Computer graphics; HTML; Image processing; Motion pictures; Rendering (computer graphics); Tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 1997. Proceedings., International Conference on
Conference_Location
Santa Barbara, CA
Print_ISBN
0-8186-8183-7
Type
conf
DOI
10.1109/ICIP.1997.648028
Filename
648028
Link To Document