DocumentCode :
1593192
Title :
Vibration feedback models for virtual environments
Author :
Okamura, Allison M. ; Dennerlein, Jack T. ; Howe, Robert D.
Author_Institution :
Immersion Corp., San Jose, CA, USA
Volume :
1
fYear :
1998
Firstpage :
674
Abstract :
Vibrations can significantly enhance touch perception for virtual environment applications with minimal design complexity and cost. In order to create realistic vibrotactile feedback, we collected vibrations, forces, and velocities during various tasks executed with a stylus: tapping on materials, stroking textures, and puncturing membranes. Empirical models were fit to these waveforms and a library of model parameters was compiled. These models simulated tasks involving simultaneous display of forces and vibrations on a high-bandwidth force-feedback joystick. Vibration feedback adds little complexity to virtual environment algorithms. Human subjects interacting with the system showed improved execution and perception when performing surface feature discrimination tasks
Keywords :
feedback; vibrations; virtual reality; high-bandwidth force-feedback joystick; surface feature discrimination tasks; touch perception; vibration feedback models; vibrotactile feedback; virtual environments; Biomembranes; Costs; Displays; Force feedback; Force sensors; Frequency; Haptic interfaces; Humans; Libraries; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 1998. Proceedings. 1998 IEEE International Conference on
Conference_Location :
Leuven
ISSN :
1050-4729
Print_ISBN :
0-7803-4300-X
Type :
conf
DOI :
10.1109/ROBOT.1998.677050
Filename :
677050
Link To Document :
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