DocumentCode :
1594325
Title :
Three-dimensional graphical programming in CAEL
Author :
Van Reeth, Frank ; Flerackers, Eddy
Author_Institution :
Appl. Comput. Sci. Lab., Limburg Univ. Center, Diepenbeek, Belgium
fYear :
1993
Firstpage :
389
Lastpage :
391
Abstract :
In the visual programming community, many interesting graphical representations have been reported. Most have a 2D or 2.5D appearance on screen to reflect the inherent multi-dimensionality of the programming constructs being represented. By going to a three-dimensional representation, this reflection can go a step further. With ever increasing 3D graphics rendering capabilities, it moreover becomes feasible to extend the dimensionality of the program (and data structure) depiction. The authors follow this approach by realizing 3D graphical programming techniques within CAEL, our interactive computer animation environment language. The paper elucidates the underlying concepts, architecture and 3D representations utilize in CAEL
Keywords :
computer graphics; software tools; visual programming; 3D graphical programming techniques; 3D graphics rendering capabilities; CAEL; computer animation environment; programming constructs; visual programming community; Animation; Application software; Computer graphics; Computer science; Data structures; Dynamic programming; Laboratories; Rendering (computer graphics); Space technology; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visual Languages, 1993., Proceedings 1993 IEEE Symposium on
Conference_Location :
Bergen
Print_ISBN :
0-8186-3970-9
Type :
conf
DOI :
10.1109/VL.1993.269554
Filename :
269554
Link To Document :
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