DocumentCode
1594325
Title
Three-dimensional graphical programming in CAEL
Author
Van Reeth, Frank ; Flerackers, Eddy
Author_Institution
Appl. Comput. Sci. Lab., Limburg Univ. Center, Diepenbeek, Belgium
fYear
1993
Firstpage
389
Lastpage
391
Abstract
In the visual programming community, many interesting graphical representations have been reported. Most have a 2D or 2.5D appearance on screen to reflect the inherent multi-dimensionality of the programming constructs being represented. By going to a three-dimensional representation, this reflection can go a step further. With ever increasing 3D graphics rendering capabilities, it moreover becomes feasible to extend the dimensionality of the program (and data structure) depiction. The authors follow this approach by realizing 3D graphical programming techniques within CAEL, our interactive computer animation environment language. The paper elucidates the underlying concepts, architecture and 3D representations utilize in CAEL
Keywords
computer graphics; software tools; visual programming; 3D graphical programming techniques; 3D graphics rendering capabilities; CAEL; computer animation environment; programming constructs; visual programming community; Animation; Application software; Computer graphics; Computer science; Data structures; Dynamic programming; Laboratories; Rendering (computer graphics); Space technology; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1993., Proceedings 1993 IEEE Symposium on
Conference_Location
Bergen
Print_ISBN
0-8186-3970-9
Type
conf
DOI
10.1109/VL.1993.269554
Filename
269554
Link To Document