• DocumentCode
    1594325
  • Title

    Three-dimensional graphical programming in CAEL

  • Author

    Van Reeth, Frank ; Flerackers, Eddy

  • Author_Institution
    Appl. Comput. Sci. Lab., Limburg Univ. Center, Diepenbeek, Belgium
  • fYear
    1993
  • Firstpage
    389
  • Lastpage
    391
  • Abstract
    In the visual programming community, many interesting graphical representations have been reported. Most have a 2D or 2.5D appearance on screen to reflect the inherent multi-dimensionality of the programming constructs being represented. By going to a three-dimensional representation, this reflection can go a step further. With ever increasing 3D graphics rendering capabilities, it moreover becomes feasible to extend the dimensionality of the program (and data structure) depiction. The authors follow this approach by realizing 3D graphical programming techniques within CAEL, our interactive computer animation environment language. The paper elucidates the underlying concepts, architecture and 3D representations utilize in CAEL
  • Keywords
    computer graphics; software tools; visual programming; 3D graphical programming techniques; 3D graphics rendering capabilities; CAEL; computer animation environment; programming constructs; visual programming community; Animation; Application software; Computer graphics; Computer science; Data structures; Dynamic programming; Laboratories; Rendering (computer graphics); Space technology; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages, 1993., Proceedings 1993 IEEE Symposium on
  • Conference_Location
    Bergen
  • Print_ISBN
    0-8186-3970-9
  • Type

    conf

  • DOI
    10.1109/VL.1993.269554
  • Filename
    269554