DocumentCode
1594748
Title
The GraphVBT interface for programming algorithm animations
Author
DeTreville, John
Author_Institution
Syst. Res. Center, Digital Equipment Corp., Palo Alto, CA, USA
fYear
1993
Firstpage
26
Lastpage
31
Abstract
The GraphVBT interface is used for programming algorithm animations within the Zeus system. GraphVBT provides a small number of primitive objects types (vertices, edges, vertex highlights, and polygons) and methods on them that are flexible enough to apply to animations of many classes of algorithms. The interface is presented and examples of its use are shown
Keywords
computer animation; object-oriented programming; software tools; user interfaces; visual programming; GraphVBT interface; OO languages; Zeus system; edges; polygons; primitive objects types; programming algorithm animations; vertex highlights; vertices; Algorithm design and analysis; Animation; Computer languages; Concrete; Functional programming; Graphics; Object oriented programming; Packaging; Programming profession; Runtime;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1993., Proceedings 1993 IEEE Symposium on
Conference_Location
Bergen
Print_ISBN
0-8186-3970-9
Type
conf
DOI
10.1109/VL.1993.269574
Filename
269574
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