• DocumentCode
    1595438
  • Title

    Compression-Induced Rendering Distortion Analysis for Texture/Depth Rate Allocation in 3D Video Compression

  • Author

    Liu, Yanwei ; Ma, Siwei ; Huang, Qingming ; Zhao, Debin ; Gao, Wen ; Zhan, Nan

  • Author_Institution
    Inst. of Comput. Technol., Chinese Acad. of Sci., Beijing
  • fYear
    2009
  • Firstpage
    352
  • Lastpage
    361
  • Abstract
    In 3D video applications, the virtual view is generally rendered by the compressed texture and depth. The texture and depth compression with different bit-rate overheads can lead to different virtual view rendering qualities. In this paper, we analyze the compression-induced rendering distortion for the virtual view. Based on the 3D warping principle, we first address how the texture and depth compression affects the virtual view quality, and then derive an upper bound for the compression-induced rendering distortion. The derived distortion bound depends on the compression-induced depth error and texture intensity error. Simulation results demonstrate that the theoretical upper bound is an approximate indication of the rendering quality and can be used to guide sequence-level texture/depth rate allocation for 3D video compression.
  • Keywords
    data compression; image texture; video coding; 3D video compression; 3D warping principle; compression-induced rendering distortion analysis; sequence-level texture-depth rate allocation; texture intensity error; texture-depth rate allocation; virtual view; Computers; Costs; Data compression; Decoding; Encoding; Image coding; Redundancy; Rendering (computer graphics); Upper bound; Video compression;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Data Compression Conference, 2009. DCC '09.
  • Conference_Location
    Snowbird, UT
  • ISSN
    1068-0314
  • Print_ISBN
    978-1-4244-3753-5
  • Type

    conf

  • DOI
    10.1109/DCC.2009.27
  • Filename
    4976479