DocumentCode :
1595438
Title :
Compression-Induced Rendering Distortion Analysis for Texture/Depth Rate Allocation in 3D Video Compression
Author :
Liu, Yanwei ; Ma, Siwei ; Huang, Qingming ; Zhao, Debin ; Gao, Wen ; Zhan, Nan
Author_Institution :
Inst. of Comput. Technol., Chinese Acad. of Sci., Beijing
fYear :
2009
Firstpage :
352
Lastpage :
361
Abstract :
In 3D video applications, the virtual view is generally rendered by the compressed texture and depth. The texture and depth compression with different bit-rate overheads can lead to different virtual view rendering qualities. In this paper, we analyze the compression-induced rendering distortion for the virtual view. Based on the 3D warping principle, we first address how the texture and depth compression affects the virtual view quality, and then derive an upper bound for the compression-induced rendering distortion. The derived distortion bound depends on the compression-induced depth error and texture intensity error. Simulation results demonstrate that the theoretical upper bound is an approximate indication of the rendering quality and can be used to guide sequence-level texture/depth rate allocation for 3D video compression.
Keywords :
data compression; image texture; video coding; 3D video compression; 3D warping principle; compression-induced rendering distortion analysis; sequence-level texture-depth rate allocation; texture intensity error; texture-depth rate allocation; virtual view; Computers; Costs; Data compression; Decoding; Encoding; Image coding; Redundancy; Rendering (computer graphics); Upper bound; Video compression;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Data Compression Conference, 2009. DCC '09.
Conference_Location :
Snowbird, UT
ISSN :
1068-0314
Print_ISBN :
978-1-4244-3753-5
Type :
conf
DOI :
10.1109/DCC.2009.27
Filename :
4976479
Link To Document :
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