DocumentCode
159567
Title
Integrating gesture-based identification in context-aware applications: a system approach
Author
Cuevas, Hector ; Bernardos, Ana M. ; Xian Wang ; Bergesio, L. ; Casar, J.R.
Author_Institution
Escuela Tec. Super. de Ing. de Telecomun., Univ. Politec. de Madrid, Madrid, Spain
fYear
2014
fDate
8-10 Oct. 2014
Firstpage
257
Lastpage
264
Abstract
Gestures contain enough information to distinguish a person from another. This `biometric´ feature is the basis of the Kinect-enabled system described in this paper, which is designed to identify a given person through a short chain of in-air gestures (2-3 ones). The user-dependent (trainable) system relies on a traditional Dynamic Time Warping classification algorithm. This core algorithm enhances its performance thanks to two filters (duration and sensitivity) that make the system more robust against the variability of the gestures from the same user among iterations (e.g. gestures may differ in duration and shape). The system includes a `point-based´ score strategy designed to rapidly discard the non-probable users and to speed up identity confirmation among the most probable candidates. Additionally, the system includes a specific component to guarantee the training quality. In order to integrate the identification process into a real service, the gesture chain is retrieved through a sequence of double-option questions that aim at better adapting a smart space (the lighting infrastructure and the available multimedia contents) to a given user depending on his specific needs. This way, the identification task remains in second plane, wrapped in functional questions. Ten users have tested the service, providing their positive feedback.
Keywords
biometrics (access control); gesture recognition; pattern classification; ubiquitous computing; Kinect-enabled system; biometric feature; context-aware applications; double-option questions; duration filters; dynamic time warping classification algorithm; gesture chain; gesture-based identification; identification process; in-air gestures; multimedia contents; point-based score strategy; sensitivity filters; user-dependent system; Accuracy; Gesture recognition; Heuristic algorithms; Real-time systems; Sensitivity; Sensors; Training; Gesture recognition; biometrics; interaction; smart spaces; user experience;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless and Mobile Computing, Networking and Communications (WiMob), 2014 IEEE 10th International Conference on
Conference_Location
Larnaca
Type
conf
DOI
10.1109/WiMOB.2014.6962180
Filename
6962180
Link To Document