Title :
Why Play Matters at Work: Gamification is more than just a passing fad.
Author :
Smith, Ross ; Popa, Dana
Author_Institution :
Microsoft
Abstract :
It is my opinion that the 21st century will be the century of play, and the heteroglossic activity of artists in the 20th century has been the forecast.
Keywords :
Consumer electronics; Employment; Games; Telemetry;
Journal_Title :
Consumer Electronics Magazine, IEEE
DOI :
10.1109/MCE.2015.2421574