DocumentCode :
15982
Title :
Why Play Matters at Work: Gamification is more than just a passing fad.
Author :
Smith, Ross ; Popa, Dana
Author_Institution :
Microsoft
Volume :
4
Issue :
3
fYear :
2015
fDate :
Jul-15
Firstpage :
73
Lastpage :
79
Abstract :
It is my opinion that the 21st century will be the century of play, and the heteroglossic activity of artists in the 20th century has been the forecast.
Keywords :
Consumer electronics; Employment; Games; Telemetry;
fLanguage :
English
Journal_Title :
Consumer Electronics Magazine, IEEE
Publisher :
ieee
ISSN :
2162-2248
Type :
jour
DOI :
10.1109/MCE.2015.2421574
Filename :
7159229
Link To Document :
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