DocumentCode :
1598741
Title :
Vision-Based Realtime Animation Synthesis
Author :
Ye, Shuai ; Ren, Cheng ; Wang, Xin ; Chen, Sheng Yong
Author_Institution :
Coll. of Comput. Sci. & Technol., Zhejiang Univ. of Technol., Hangzhou, China
Volume :
2
fYear :
2011
Firstpage :
223
Lastpage :
226
Abstract :
This paper introduces the design of our real time vision-based motion performance animation system. The system requires user to wear a small set of markers. The low-dimensional control signals from user´s performance are first used to construct a series of local models, which could be later used to animation synthesis. When constructing local models, we preprocess motion capture data to K-nearest neighborhood graph and store these data in KD-tree to ensure model building is real-time. In animation synthesis, we use an approach named locally weighted linear regression to synthesis the animation data closest to current pose. The performance of the system is tested by having users do three kinds of motion: running, walking and jumping.
Keywords :
computer animation; computer vision; regression analysis; tree data structures; KD-tree data; k-nearest neighborhood graph; locally weighted linear regression; low-dimensional control signals; motion capture data; real time vision-based motion performance animation system; Animation; Educational institutions; Humans; Image reconstruction; Solid modeling; Three dimensional displays; Training; Animation synthesis; KD-tree; Locally weighted linear regression; Low-dimensional signals;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Human-Machine Systems and Cybernetics (IHMSC), 2011 International Conference on
Conference_Location :
Zhejiang
Print_ISBN :
978-1-4577-0676-9
Type :
conf
DOI :
10.1109/IHMSC.2011.125
Filename :
6038255
Link To Document :
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