• DocumentCode
    1600156
  • Title

    Virtual reality for retail

  • Author

    Guidi, Gabriele ; Micoli, Laura L. ; Casagrande, Cesare ; Ghezzi, Luciano

  • Author_Institution
    Dept. INDACO, Politec. of Milano, Milan, Italy
  • fYear
    2010
  • Firstpage
    285
  • Lastpage
    288
  • Abstract
    In this paper an experiment of designing an existing retail area though virtual models is presented. The capability of interaction between the designer and the virtual models allows to verify the relationship between the building, the furniture and the products on the shelves, through a realistic perception of the virtualized Point of Sale. For this purpose a specific 3D modeling pipeline has been developed for surveying, 3D modeling, texture mapping, and visualizing large commercial environment (200 to 2000 square meters). This approach allows to compress the timing of design and testing in such kind of projects. The consequently reduced time-to-market involves significant advantages for the whole design process.
  • Keywords
    retail data processing; virtual reality; 3D modeling pipeline; design process; retail area; texture mapping; virtual models; virtual reality; virtualized sale point; Layout; Navigation; Real time systems; Software; Solid modeling; Three dimensional displays; Virtual reality; 3D acquisition; 3D modeling; display project evaluation; virtual reality; virtual retail;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Systems and Multimedia (VSMM), 2010 16th International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-9027-1
  • Electronic_ISBN
    978-1-4244-9026-4
  • Type

    conf

  • DOI
    10.1109/VSMM.2010.5665949
  • Filename
    5665949