DocumentCode
1600156
Title
Virtual reality for retail
Author
Guidi, Gabriele ; Micoli, Laura L. ; Casagrande, Cesare ; Ghezzi, Luciano
Author_Institution
Dept. INDACO, Politec. of Milano, Milan, Italy
fYear
2010
Firstpage
285
Lastpage
288
Abstract
In this paper an experiment of designing an existing retail area though virtual models is presented. The capability of interaction between the designer and the virtual models allows to verify the relationship between the building, the furniture and the products on the shelves, through a realistic perception of the virtualized Point of Sale. For this purpose a specific 3D modeling pipeline has been developed for surveying, 3D modeling, texture mapping, and visualizing large commercial environment (200 to 2000 square meters). This approach allows to compress the timing of design and testing in such kind of projects. The consequently reduced time-to-market involves significant advantages for the whole design process.
Keywords
retail data processing; virtual reality; 3D modeling pipeline; design process; retail area; texture mapping; virtual models; virtual reality; virtualized sale point; Layout; Navigation; Real time systems; Software; Solid modeling; Three dimensional displays; Virtual reality; 3D acquisition; 3D modeling; display project evaluation; virtual reality; virtual retail;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Systems and Multimedia (VSMM), 2010 16th International Conference on
Conference_Location
Seoul
Print_ISBN
978-1-4244-9027-1
Electronic_ISBN
978-1-4244-9026-4
Type
conf
DOI
10.1109/VSMM.2010.5665949
Filename
5665949
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