DocumentCode
1600215
Title
Effective humanoid motion generation based on programming-by-demonstration method for entertainment robotics
Author
Jeong, Il-Woong ; Seo, Yong-Ho ; Yang, Hyun Seung
Author_Institution
Dept. of Comput. Sci., Korea Adv. Inst. of Sci. & Technol., Daejeon, South Korea
fYear
2010
Firstpage
289
Lastpage
292
Abstract
Generating a motion for a humanoid robot is very cumbersome task for robot programmers who use machine level program codes to develop new behaviors of the humanoid robot. Especially in the case of a motion that is usually consisted of complex postures with long length such as dances and martial arts, the difficulty of the generation process is very high. In this paper, we propose a method to generate motions of humanoid robots based on the user demonstration. A wearable interface is designed and developed to capture the users demonstration. A curve simplification algorithm and a clustering method are applied to convert an original motion sequence into an editable motion. Transition probabilities are calculated to construct the motion primitive from the editable motion and motions are regenerated by rearranging and transforming the motion primitives. A humanoid robot, AMIO is used to test the generated motion.
Keywords
automatic programming; entertainment; humanoid robots; mobile robots; robot programming; AMIO; effective humanoid motion generation; entertainment robotics; machine level program codes; programming-by-demonstration method; robot programmers; transition probabilities; wearable interface; Hidden Markov models; Humanoid robots; Humans; Joints; Kinematics; Prototypes;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Systems and Multimedia (VSMM), 2010 16th International Conference on
Conference_Location
Seoul
Print_ISBN
978-1-4244-9027-1
Electronic_ISBN
978-1-4244-9026-4
Type
conf
DOI
10.1109/VSMM.2010.5665950
Filename
5665950
Link To Document