• DocumentCode
    1600652
  • Title

    Archi/e Machina: Interactive architecture based on tensegrity

  • Author

    Ushigome, Yosuke ; Niiyama, Ryuma ; Nishimura, Kunihiro ; Tanikawa, Tomohiro ; Hirose, Michitaka

  • fYear
    2010
  • Firstpage
    55
  • Lastpage
    62
  • Abstract
    This paper elucidates the possibilities of interactive architectural-space. Interactive architectural-space is architectural-space that is changeable or adaptable in interaction with internal and external users and environments. This paper illuminates the point which has not been focused on and describes a methodology of making a prototype of interactive architectural-space to investigate the point. Designed prototype is experimented and evaluated with psychological methods.
  • Keywords
    architecture; interactive systems; prototypes; Archi-e Machina; interactive architectural-space; prototype designing; psychological method; tensegrity; Computer architecture; Force; Humans; Muscles; Prototypes; Robot sensing systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Systems and Multimedia (VSMM), 2010 16th International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-9027-1
  • Electronic_ISBN
    978-1-4244-9026-4
  • Type

    conf

  • DOI
    10.1109/VSMM.2010.5665965
  • Filename
    5665965