DocumentCode
1600785
Title
Finger tracking for the Digital Desk
Author
Brown, Thomas ; Thomas, Richard C.
Author_Institution
INTERLINK, Perth, WA, Australia
fYear
2000
fDate
6/22/1905 12:00:00 AM
Firstpage
11
Lastpage
16
Abstract
One trend in computing environments today is to move towards more `natural´ interaction. Another is to make hardware invisible to the user. Both these ideas converge into ubiquitous computing-the Digital Desk is an example of this idea. In this paper, we concentrate on an input device for the Digital Desk, namely the user´s fingertip, which is made to act like a mouse. Tracking such an input device is common to a number of augmented reality environments and involves vision and motion analysis. However, previous attempts have focused more on the vision aspect of tracking general objects than on using the information already known about the user´s hand, which is the approach taken in this paper. We adopted the goal of tracking the user´s fingertips as fast as possible in real time, so that the system could be compared with other input devices by using models such as Fitts´ law. Our system is shown to comply with the law adequately
Keywords
active vision; augmented reality; interactive devices; motion estimation; real-time systems; tracking; Digital Desk; Fitts´ law; augmented reality environments; input device tracking; motion analysis; mouse; natural interaction; real-time finger tracking; ubiquitous computing; user´s fingertip; user´s hand; user-transparent hardware; vision; Augmented reality; Cameras; Computer displays; Computer science; Electrical capacitance tomography; Fingers; Mice; Pervasive computing; Ubiquitous computing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
User Interface Conference, 2000. AUIC 2000. First Australasian
Conference_Location
Canberra, ACT
Print_ISBN
0-7695-0515-5
Type
conf
DOI
10.1109/AUIC.2000.822058
Filename
822058
Link To Document