Title :
Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype
Author :
Rogers, Katja ; Frommel, Julian ; Breier, Larissa ; Celik, Sinan ; Kramer, Harry ; Kreidel, Stefan ; Brich, Julia ; Riemer, Valentin ; Schrader, Claudia
Author_Institution :
Ulm Univ., Ulm, Germany
Abstract :
Orientation in public environments is a critical skill for new arrivals, yet also one that is usually only learned gradually through trial and error. This paper suggests the use of pervasive augmented reality (AR) for the design of a serious game that teaches navigational skills in a public environment. Many AR scavenger hunt games confront players with new environments by default, however they rarely focus explicitly on teaching navigational skills. We propose a concept that utilises augmented reality techniques for increased immersion and motivation, while upholding the real-world sense of presence for an easy transfer of orientation skills to everyday life. For this purpose, we implemented a first prototypical serious game in the form of an AR scavenger hunt. A preliminary evaluation regarding its usability produced promising results. As such, the prototype constitutes a first proof of concept. In future iterations, it will be further developed as an adaptive AR serious game, and evaluated in respect to its efficacy in teaching orientation and navigation skills.
Keywords :
augmented reality; computer aided instruction; graphical user interfaces; mobile learning; serious games (computing); teaching; AR scavenger hunt games; adaptive AR serious game; critical skill; mobile augmented reality; navigation skills; navigational skills teaching; orientation aid; orientation skills transfer; pervasive augmented reality; public environments; scavenger hunt prototype; serious game design; teaching orientation; Augmented reality; Cities and towns; Education; Games; Navigation; Prototypes; Usability;
Conference_Titel :
Intelligent Environments (IE), 2015 International Conference on
Conference_Location :
Prague