• DocumentCode
    1601786
  • Title

    Balancing safety and danger in gaming for better user engagement

  • Author

    En, Looi Qin ; Lan, See Swee

  • Author_Institution
    Human Language Technol., A*STAR, Singapore, Singapore
  • fYear
    2011
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Computer games, as a form of interactive media, invoke emotions and feelings in gamers. These emotional and psychological effects resulting from game play affect the gaming experience, both positively and negatively. Earlier studies identified danger as an important element of gaming, where gamers are challenged and engage in intense emotional and psychological experiences. However, the element of danger can be detrimental when strong emotions are invoked and penalties are imposed on gamers, leading to an inconsistent gaming experience. In this study, we analyze how Runescape, a massive multiplayer online game balances the danger elements by introducing safety features in an important aspect of the game - trading. Trading scams in Runescape were prevalent before safety elements were implemented, leading to the breach of trust and negative consequences for the gamers. Through trade policing and balance, trade scams are minimized, and gamers can safely trade with one another, immersing themselves in the represented reality without suffering from detrimental emotional consequences. From the analysis of Runescape, we propose three guidelines to suggest how to balance in-game safety and danger for future game development.
  • Keywords
    computer games; emotion recognition; interactive systems; psychology; social aspects of automation; Runescape; computer games; danger identification; emotional effects; gaming experience; in-game safety balance; interactive media; multiplayer online game; psychological effects; safety features; trade policing; trade scams; user engagement; Avatars; Computers; Cost accounting; Games; Guidelines; Psychology; Safety; Emotional consequences; Safety and danger; Trade balance; Trade policing; Trade scamming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information, Communications and Signal Processing (ICICS) 2011 8th International Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4577-0029-3
  • Type

    conf

  • DOI
    10.1109/ICICS.2011.6173543
  • Filename
    6173543