• DocumentCode
    1605071
  • Title

    Reflections on user-centered and technology-centered issues in a digital game design process: An approach to bridge the digital divide

  • Author

    Ketan, K.V. ; Ponnada, A. ; Yammiyavar, Pradeep

  • Author_Institution
    Indian Inst. of Technol. Guwahati, Guwahati, India
  • fYear
    2012
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    Researchers and game publishers consistently argue digital divide between urban and rural digital gamers in India is due to the lack of affordable and accessible technologies. In this paper, we put forward two perspectives of bridging digital divide in terms of gaming experiences namely technology and cultural perspectives. We are highlighting the potential of several existing technologies in enhancing the gaming experiences of rural and semi-urban populations of India. In addition, we also emphasize on the importance of cultural differences in designing the delivery content for the digital games. We argue that the widely discussed digital divide can be mitigated by considering both technological aspects and cross-cultural aspects of the target users.
  • Keywords
    Digital Divide; computer games; cultural aspects; India; cross-cultural aspects; delivery content; digital divide; digital game design process; gaming experiences; rural digital gamers; semiurban populations; target users; technological aspects; technology-centered issues; urban digital gamers; user-centered issues; Cultural differences; Digital divide; Games; Media; Statistics; TV; Accessible Technologies; Digital Divide; Digital Games; User-centered Design;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Human Computer Interaction (IHCI), 2012 4th International Conference on
  • Conference_Location
    Kharagpur
  • Print_ISBN
    978-1-4673-4367-1
  • Type

    conf

  • DOI
    10.1109/IHCI.2012.6481777
  • Filename
    6481777