• DocumentCode
    1606991
  • Title

    Motor imagery based BCI for a maze game

  • Author

    Bordoloi, Sandip ; Sharmah, U. ; Hazarika, S.M.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Tezpur Univ., Tezpur, India
  • fYear
    2012
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Electroencephalogram (EEG) signals generated out of motor imagery (MI) can be used for Brain Computer Interfacing (BCI). In order to accomplish this goal, we have classified four different MI tasks using two hybrid features of bispectrum of EEG through a RBF kernel support vector machine. As a demonstration of its applicability for a non-invasive BCI, we design and develop a BCI maze game, where a player plays the game in real time using his brain signals.
  • Keywords
    brain-computer interfaces; computer games; electroencephalography; medical signal processing; EEG; RBF kernel support vector machine; brain computer interfacing; brain signals; electroencephalogram; maze game; motor imagery based BCI; Band pass filters; Electrodes; Electroencephalography; Feature extraction; Games; Kernel; Support vector machines; Bispectrum; Brain-Computer Interfacing; Electroencephalogram; Support Vector Machine;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Human Computer Interaction (IHCI), 2012 4th International Conference on
  • Conference_Location
    Kharagpur
  • Print_ISBN
    978-1-4673-4367-1
  • Type

    conf

  • DOI
    10.1109/IHCI.2012.6481848
  • Filename
    6481848