Abstract :
The following topics are dealt with: pervasive computing technologies; healthcare data delivery; persuasive monitoring; feedback systems; mental illness; patient motion analysis; motion-aware ambulatory blood pressure measurement; personalized exercise trainer; accelerometer based real-time activity analysis; home-based health monitoring; well-being monitoring; fully automated timed up and go assessment; ethnographic study; electronic medical records; passive in-home fall risk assessment; eye tracking; HEARME; touch-to-speech UI; medicine identification; pervasive health computing; noncontact nonobstrusive electrocardiography; pervasive kitchen infrastructure; power efficiency through activity recognition; pervasive nursing; pervasive doctoral assistant; smart home datasets; power efficient networking; telemonitoring; mobile portion size estimation interface; generalized regression model; Ubimedic2; territorial emergency management; iPhone accelerometer; salutogenesis; real time sweet analysis; smart wireless inertial measurement unit system; cognitive behavioral therapy; wearable sensors; MONARCA self-assessment system; nocturnal ambient assisted living system; clinical deterioration; gait assessment; automatic fall detection; Doppler radar motion signature; total hip replacement; lithium level monitoring; home blood pressure monitoring; textile-based sensors; on-demand clinician avatar; context-aware recommendation mobile system; objective food intake monitoring; social interaction; telemedical platform; telemedicine role; independent living technology; smart home technology; tele-health services; physiological sensing; neurodegenerative diseases; brain computer interface; user-center depression prevention; EEG denoising; neural network; telecare product; behaviour pattern based assistant; cognitive sensor networks; continuous functional activity monitoring; wearable tri-axial accelerometer; stroke rehabilitation environment; therapeutic exergaming; dialogue enha- cement; wireless motion capture system; rehabilitative telehealthcare; end-user perception; pervasive cardiac healthcare services; home care programming; social media; wearable rehab technology; sleep pattern analysis; sleep pattern visualization system; SenseCam intervention; cognitive stimulation therapy framework; mixed reality serious games; therapeutic serious games; situated crowdsourcing; ontology co-creation; data recording; privacy perception; smart clothing; and technology-mediated doctor-patient-communication.
Keywords :
accelerometers; avatars; brain-computer interfaces; cognitive radio; computer games; computerised monitoring; data privacy; data visualisation; diseases; electroencephalography; geriatrics; health care; home computing; image motion analysis; medical information systems; medical signal processing; mobile computing; neural nets; object detection; ontologies (artificial intelligence); signal denoising; social networking (online); telemedicine; ubiquitous computing; wearable computers; ; cognitive stimulation therapy framework; Doppler radar motion signature; EEG denoising; HEARME; MONARCA self-assessment system; SenseCam intervention; Ubimedic2; accelerometer based real-time activity analysis; automatic fall detection; behaviour pattern based assistant; brain computer interface; clinical deterioration; cognitive behavioral therapy; cognitive sensor networks; context-aware recommendation mobile system; continuous functional activity monitoring; data recording; dialogue enhancement; electronic medical records; end-user perception; ethnographic study; eye tracking; feedback systems; fully automated timed up and go assessment; gait assessment; generalized regression model; healthcare data delivery; home blood pressure monitoring; home care programming; home-based health monitoring; iPhone accelerometer; independent living technology; lithium level monitoring; medicine identification; mental illness; mixed reality serious games; mobile portion size estimation interface; motion-aware ambulatory blood pressure measurement; neural network; neurodegenerative diseases; nocturnal ambient assisted living system; noncontact nonobstrusive electrocardiography; objective food intake monitoring; on-demand clinician avatar; ontology co-creation; passive in-home fall risk assessment; patient motion analysis; personalized exercise trainer; persuasive monitoring; pervasive cardiac healthcare services; pervasive computing technologies; pervasive doctoral assistant; pervasive health computing; pervasive kitchen infrastructure; pervasive nursing; physiological sensing; power efficiency through activity recognition; power efficient networking; privacy perception; real time sweet analysis; rehabilitative telehealthcare; salutogenesis; situated crowdsourcing; sleep pattern analysis; sleep pattern visualization system; smart clothing; smart home datasets; smart home technology; smart wireless inertial measurement unit system; social interaction; social media; stroke rehabilitation environment; technology-mediated doctor-patient-communication; tele-health services; telecare product; telemedical platform; telemedicine role; telemonitoring; territorial emergency management; textile-based sensors; therapeutic exergaming; therapeutic serious games; total hip replacement; touch-to-speech UI; user-center depression prevention; wearable rehab technology; wearable sensors; wearable tri-axial accelerometer; well-being monitoring; wireless motion capture system;
Conference_Titel :
Pervasive Computing Technologies for Healthcare (PervasiveHealth), 2011 5th International Conference on
Conference_Location :
Dublin
Print_ISBN :
978-1-61284-767-2