DocumentCode :
1614973
Title :
Method of tangible programming for applications in ubiquitous computing environment
Author :
Matsumura, Narimune ; Kanamaru, Naoyoshi
Author_Institution :
NTT Cyber Solutions Labs., Tokyo
fYear :
2006
Firstpage :
425
Lastpage :
428
Abstract :
In ubiquitous computing environments, management and creation cost of applications are important factors. In particular, to avoid the loss of time and high cost, systems by which users can create applications on their own are needed. In this paper, we describe a new programming method named "Plug & Program". It is a tangible, that is, real world, user interface that can create applications in ubiquitous environment. Plug & Program can easily be used to create applications in a ubiquitous environment
Keywords :
programming; ubiquitous computing; user interfaces; Plug & Program; tangible programming; ubiquitous computing; user interface; Application software; Costs; Functional programming; Joining processes; Plugs; Programming profession; Ubiquitous computing; User interfaces; Wires; Wiring; Application; Programming; Ubiquitous computing; User Interface;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
SICE-ICASE, 2006. International Joint Conference
Conference_Location :
Busan
Print_ISBN :
89-950038-4-7
Electronic_ISBN :
89-950038-5-5
Type :
conf
DOI :
10.1109/SICE.2006.315335
Filename :
4108868
Link To Document :
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