DocumentCode
1617058
Title
Depth-based image completion for view synthesis
Author
Gautier, Josselin ; Le Meur, Olivier ; Guillemot, Christine
Author_Institution
IRISA, Univ. de Rennes 1, Rennes, France
fYear
2011
Firstpage
1
Lastpage
4
Abstract
This paper describes a depth-based inpainting algorithm which efficiently handles disocclusion occurring on virtual viewpoint rendering. A single reference view and a set of depth maps are used in the proposed approach. The method not only deals with small disocclusion filling related to small camera baseline, but also manages to fill in larger disocclusions in distant synthesized views. This relies on a coherent tensor-based color and geometry structure propagation. The depth is used to drive the filling order, while enforcing the structure diffusion from similar candidate-patches. By acting on patch prioritization, selection and combination, the completion of distant synthesized views allows a consistent and realistic rendering of virtual viewpoints.
Keywords
image colour analysis; rendering (computer graphics); coherent tensor-based color; depth-based image completion; depth-based inpainting algorithm; disocclusion handling; geometry structure propagation; patch combination; patch prioritization; patch selection; view synthesis; virtual viewpoint rendering; Cameras; Image color analysis; Rendering (computer graphics); Robustness; Tensile stress; Three dimensional displays; Videos; 3DTV; DIBR; FTV; exemplar-based inpainting; image completion; view synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2011
Conference_Location
Antalya
ISSN
2161-2021
Print_ISBN
978-1-61284-161-8
Type
conf
DOI
10.1109/3DTV.2011.5877193
Filename
5877193
Link To Document