DocumentCode
1617709
Title
Local zerotree coding
Author
Topiwala, P.N. ; Tran, Trac D.
Author_Institution
FastVideo LLC, Columbia, MD, USA
Volume
2
fYear
1999
Firstpage
279
Abstract
In this paper, we introduce a novel transform-based image compression framework called local zerotree (LZT) coding. The main idea is to partition the transform coefficients into small groups, each of which is encoded independently using popular zerotree algorithms such as EZW or SPIHT. The advantage of the new coding algorithm is fourfold: (i) because of the reduction of memory buffering, LZT can reduce the complexity of the codec implementation and increase the speed of the zerotree algorithm significantly, especially in hardware; (ii) LZT is capable of processing large images under limited memory constraint; (iii) LZT supports parallel processing mode as long as the transform in use has that capability; and (iv) LZT facilitates the coding/decoding of regions of interest. Moreover, we shall demonstrate that the penalty in coding performance is minute comparing to its global zerotree predecessors: there are only a few extra bytes of side information. Essentially, the only property that LZT sacrifices is the embeddedness, which might not be crucial in many applications.
Keywords
computational complexity; data compression; image coding; wavelet transforms; codec implementation; local zerotree coding; memory buffering; parallel processing mode; transform coefficients; transform-based image compression framework; Bit rate; Codecs; Decoding; Discrete wavelet transforms; Hardware; Image coding; Image reconstruction; Memory management; Partitioning algorithms; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on
Conference_Location
Kobe
Print_ISBN
0-7803-5467-2
Type
conf
DOI
10.1109/ICIP.1999.822900
Filename
822900
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