• DocumentCode
    1618797
  • Title

    Multiview sprite generation and coding

  • Author

    Grammalidis, Nikos ; Beletsiotis, D. ; Strintzis, M.G.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Thessaloniki Univ., Greece
  • Volume
    2
  • fYear
    1999
  • Firstpage
    477
  • Abstract
    An algorithm to generate background sprite images from multiview image sequences is presented. A dynamic-programming algorithm, first proposed in Grammalidis and Strinzis (1998), using a multiview matching cost as well as pure geometrical constraints, is used to provide an estimate of the disparity field and to identify occluded areas. By combining motion, disparity and occlusion information a sprite image corresponding to the first (main) view at the first time instant is generated. Image pixels from other views that are occluded in the main view are also added to the sprite. The sprite coding method defined by MPEG-4 is extended for multiview image sequences, based on the generated sprite. Experimental results demonstrating the performance of the proposed technique and comparing it with methods using sprite generation from monoscopic sequences are presented.
  • Keywords
    image coding; image sequences; multiview image sequences; multiview matching; sprite generation; sprite images; Cameras; Costs; Image coding; Image generation; Image segmentation; Image sequences; Layout; MPEG 4 Standard; Pixel; Sprites (computer);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on
  • Conference_Location
    Kobe
  • Print_ISBN
    0-7803-5467-2
  • Type

    conf

  • DOI
    10.1109/ICIP.1999.822942
  • Filename
    822942