DocumentCode
1618797
Title
Multiview sprite generation and coding
Author
Grammalidis, Nikos ; Beletsiotis, D. ; Strintzis, M.G.
Author_Institution
Dept. of Electr. & Comput. Eng., Thessaloniki Univ., Greece
Volume
2
fYear
1999
Firstpage
477
Abstract
An algorithm to generate background sprite images from multiview image sequences is presented. A dynamic-programming algorithm, first proposed in Grammalidis and Strinzis (1998), using a multiview matching cost as well as pure geometrical constraints, is used to provide an estimate of the disparity field and to identify occluded areas. By combining motion, disparity and occlusion information a sprite image corresponding to the first (main) view at the first time instant is generated. Image pixels from other views that are occluded in the main view are also added to the sprite. The sprite coding method defined by MPEG-4 is extended for multiview image sequences, based on the generated sprite. Experimental results demonstrating the performance of the proposed technique and comparing it with methods using sprite generation from monoscopic sequences are presented.
Keywords
image coding; image sequences; multiview image sequences; multiview matching; sprite generation; sprite images; Cameras; Costs; Image coding; Image generation; Image segmentation; Image sequences; Layout; MPEG 4 Standard; Pixel; Sprites (computer);
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on
Conference_Location
Kobe
Print_ISBN
0-7803-5467-2
Type
conf
DOI
10.1109/ICIP.1999.822942
Filename
822942
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