Title :
Texture synthesis based on the neighboring triangulated surfaces
Author_Institution :
Guizhou Normal Univ., GuiYang, China
Abstract :
We propose a novel texture synthesis method to a wide variety of texture and any triangulated surface.. According to the relation of the neighboring triangulated surfaces of model, we use a extent first strategy to appoint texture coordinate of each triangulated surface. When the processes of searching and mapping have restricted surfaces, first, we create a minimal texture error of neighboring surfaces. Then, we link textures into a sequential macrocosm by using divisional technique of graph. This arithmetic is the same with all curve surfaces and all kinds of textures.
Keywords :
computer graphics; graph theory; curve surfaces; divisional technique; graph theory; minimal texture error; neighboring triangulated surfaces; restricted surfaces; sequential macrocosm; texture coordinate; texture synthesis; Arithmetic; Computer graphics; Conformal mapping; Corporate acquisitions; Deformable models; Image reconstruction; Shape; Space technology; Stochastic processes; Surface texture; Extent Preferential Search; Graph Cut; Texture Mapping; Texture Synthesis;
Conference_Titel :
Anti-counterfeiting, Security, and Identification in Communication, 2009. ASID 2009. 3rd International Conference on
Conference_Location :
Hong Kong
Print_ISBN :
978-1-4244-3883-9
Electronic_ISBN :
978-1-4244-3884-6
DOI :
10.1109/ICASID.2009.5276967