DocumentCode
1620303
Title
Active mesh texture coding based on warping and DCT
Author
Benoit-Cattin, H. ; Joachimsmann, P. ; Planat, A. ; Valette, S. ; Baskurt, A. ; Prost, R.
Author_Institution
INSA, CNRS, Villeurbanne, France
Volume
2
fYear
1999
Firstpage
830
Abstract
In this paper, we consider the texture coding of quadrangular cells which compose active meshes. Active mesh algorithms which have been developed for region based video coding mainly use interpolation techniques to quantize the cell texture. We propose a new quantization scheme which associates image warping and an adaptive JPEG scheme. Our approach leads to an interesting trade-off between mesh complexity and image quality.
Keywords
computational complexity; discrete cosine transforms; interpolation; vector quantisation; video coding; active mesh texture coding; adaptive JPEG scheme; discrete cosine transform; image quality; image warping; interpolation; mesh complexity; quadrangular cells; region based video coding; warping; Bit rate; Discrete cosine transforms; Frequency; Image quality; Image resolution; Image segmentation; Interpolation; Mesh generation; PSNR; Quantization;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on
Conference_Location
Kobe
Print_ISBN
0-7803-5467-2
Type
conf
DOI
10.1109/ICIP.1999.823013
Filename
823013
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