• DocumentCode
    1620303
  • Title

    Active mesh texture coding based on warping and DCT

  • Author

    Benoit-Cattin, H. ; Joachimsmann, P. ; Planat, A. ; Valette, S. ; Baskurt, A. ; Prost, R.

  • Author_Institution
    INSA, CNRS, Villeurbanne, France
  • Volume
    2
  • fYear
    1999
  • Firstpage
    830
  • Abstract
    In this paper, we consider the texture coding of quadrangular cells which compose active meshes. Active mesh algorithms which have been developed for region based video coding mainly use interpolation techniques to quantize the cell texture. We propose a new quantization scheme which associates image warping and an adaptive JPEG scheme. Our approach leads to an interesting trade-off between mesh complexity and image quality.
  • Keywords
    computational complexity; discrete cosine transforms; interpolation; vector quantisation; video coding; active mesh texture coding; adaptive JPEG scheme; discrete cosine transform; image quality; image warping; interpolation; mesh complexity; quadrangular cells; region based video coding; warping; Bit rate; Discrete cosine transforms; Frequency; Image quality; Image resolution; Image segmentation; Interpolation; Mesh generation; PSNR; Quantization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on
  • Conference_Location
    Kobe
  • Print_ISBN
    0-7803-5467-2
  • Type

    conf

  • DOI
    10.1109/ICIP.1999.823013
  • Filename
    823013