DocumentCode :
1620965
Title :
Developing surfaces
Author :
Shinagawa, Yoshihisa ; Kawamichi, R. ; Kunii, Tosiyasu L. ; Ohwada, Shigeru
Author_Institution :
Dept. of Electr. & Comput. Eng., Illinois Univ., Urbana, IL, USA
fYear :
2002
fDate :
6/24/1905 12:00:00 AM
Firstpage :
253
Lastpage :
260
Abstract :
To transform a three-dimensional object or map texture to its surface, it is necessary to introduce a coordinate system. If the surface can be cut and developed, it is easy to identify each point on the surface with the coordinate values. According to a theory in topology, any closed polygonized two-dimensional surface can be represented by a canonical development. However, no efficient algorithm to actually develop a given surface has been presented, and the theory sounds abstract. This paper proposes a method to develop an arbitrary polygonized closed surface and to establish the correspondence between each point on the surface and a point on a regular polygon. Educational software is developed using the algorithm that visualizes the coordinate system by texture mapping or by allowing a user to paint on the surface
Keywords :
computational geometry; courseware; data visualisation; image texture; solid modelling; topology; 3D object; closed polygonized two-dimensional surface; coordinate system; coordinate values; educational software; homology groups; regular polygon; solid modeling; surface development; texture mapping; three-dimensional object; topology; Application software; Cities and towns; Geometry; Paints; Robustness; Shape; Software algorithms; Surface texture; Topology; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling International, 2002. Proceedings
Conference_Location :
Banff, Alta.
Print_ISBN :
0-7695-1546-0
Type :
conf
DOI :
10.1109/SMI.2002.1003553
Filename :
1003553
Link To Document :
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