• DocumentCode
    1624602
  • Title

    Power-aware game for cloud computing: A distributed mechanism based on Game Theory for minmizing power consumption in cloud scale datacenter

  • Author

    Khani, Hadi ; Yazdani, Nasser ; Mohammadi, Soheil

  • Author_Institution
    Router Lab., Univ. Coll. of Eng., Tehran, Iran
  • fYear
    2012
  • Firstpage
    598
  • Lastpage
    601
  • Abstract
    The power consumption of datacenters has increased dramatically in recent years. Cloud computing accelerates this increase. The reduction of power consumption has become a challenge for cloud providers in large scale datacenters. They consolidate servers by virtualization technology as an effective remedy for huge power consumption. The management of consolidation often has been performed centrally in datacenters. We devised a distributed self-organized mechanism based on Game Theory for this purpose. In the worst case, our results are only twice as great as the theoretical minimum power consumption. In addition our mechanism could enhance the current centralized ones in two ways. Firstly, it can make decisions with less delay in response to dynamic behavior of usage patterns in cloud computing. Secondly, it can better scale up in pace with the future datacenters.
  • Keywords
    cloud computing; game theory; power consumption; virtualisation; cloud computing; cloud providers; cloud scale datacenter; distributed self-organized mechanism; game theory; large scale datacenters; power consumption; power-aware game; virtualization technology; Cloud computing; Game theory; Games; Power demand; Resource management; Servers; Virtual machining; Cloud Computing; Datacenter; Game Theory; Power Consumption;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Telecommunications (IST), 2012 Sixth International Symposium on
  • Conference_Location
    Tehran
  • Print_ISBN
    978-1-4673-2072-6
  • Type

    conf

  • DOI
    10.1109/ISTEL.2012.6483058
  • Filename
    6483058