DocumentCode
1624602
Title
Power-aware game for cloud computing: A distributed mechanism based on Game Theory for minmizing power consumption in cloud scale datacenter
Author
Khani, Hadi ; Yazdani, Nasser ; Mohammadi, Soheil
Author_Institution
Router Lab., Univ. Coll. of Eng., Tehran, Iran
fYear
2012
Firstpage
598
Lastpage
601
Abstract
The power consumption of datacenters has increased dramatically in recent years. Cloud computing accelerates this increase. The reduction of power consumption has become a challenge for cloud providers in large scale datacenters. They consolidate servers by virtualization technology as an effective remedy for huge power consumption. The management of consolidation often has been performed centrally in datacenters. We devised a distributed self-organized mechanism based on Game Theory for this purpose. In the worst case, our results are only twice as great as the theoretical minimum power consumption. In addition our mechanism could enhance the current centralized ones in two ways. Firstly, it can make decisions with less delay in response to dynamic behavior of usage patterns in cloud computing. Secondly, it can better scale up in pace with the future datacenters.
Keywords
cloud computing; game theory; power consumption; virtualisation; cloud computing; cloud providers; cloud scale datacenter; distributed self-organized mechanism; game theory; large scale datacenters; power consumption; power-aware game; virtualization technology; Cloud computing; Game theory; Games; Power demand; Resource management; Servers; Virtual machining; Cloud Computing; Datacenter; Game Theory; Power Consumption;
fLanguage
English
Publisher
ieee
Conference_Titel
Telecommunications (IST), 2012 Sixth International Symposium on
Conference_Location
Tehran
Print_ISBN
978-1-4673-2072-6
Type
conf
DOI
10.1109/ISTEL.2012.6483058
Filename
6483058
Link To Document