DocumentCode
1627685
Title
Iterative Krylov Methods for Gravity Problems on Graphics Processing Unit
Author
Chiek Ahamed, Abal-Kassim ; Magoules, Frederic
Author_Institution
Ecole Centrale Paris, Paris, France
fYear
2013
Firstpage
16
Lastpage
20
Abstract
This paper presents the performance of linear algebra operations together with their uses within iterative Krylov methods for solving the gravity equations on Graphics Processing Unit (GPU). Numerical experiments performed on a set of real gravity matrices arising from the Chicxulub crater are exposed, showing the performance, robustness andefficiency of our algorithms, with a speed-up of up to thirty in double precision arithmetics.
Keywords
floating point arithmetic; graphics processing units; iterative methods; mathematics computing; matrix algebra; Chicxulub crater; FLOPS; GPU; double precision arithmetics; floating point operations-per-second; graphics processing unit; gravity equations; gravity problems; iterative Krylov methods; linear algebra operations; real gravity matrices; Graphics processing units; Gravity; Iterative methods; Mathematical model; Sparse matrices; Vectors; CUDA; GPU; Gravity equations; Iterative Krylov methods; Parallel computing; SpMV;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Computing and Applications to Business, Engineering & Science (DCABES), 2013 12th International Symposium on
Conference_Location
Kingston upon Thames, Surrey, UK
Type
conf
DOI
10.1109/DCABES.2013.10
Filename
6636411
Link To Document