• DocumentCode
    1627882
  • Title

    Evolution of cooperative behavior in a spatial iterated prisoner´s dilemma game with different representation schemes of game strategies

  • Author

    Ishibuchi, Hisao ; Ohyanagi, Hiroyuki ; Nojima, Yusuke

  • Author_Institution
    Dept. of Comput. Sci. & Intell. Syst., Osaka Prefecture Univ., Sakai, Japan
  • fYear
    2009
  • Firstpage
    1568
  • Lastpage
    1573
  • Abstract
    The iterated prisoner´s dilemma (IPD) game has been frequently used to examine the evolution of cooperative behavior among agents in the field of evolutionary computation. A number of factors are known to be related to the evolution of cooperative behavior. One well-known factor is spatial relations among agents. The IPD game is often played in a grid-world. Such a spatial IPD game has a neighborhood structure which is used for local opponent selection in the IPD game and local parent selection in genetic operations. Another important factor is the choice of a representation scheme to encode each strategy. Different representation schemes often lead to totally different results. Whereas the choice of a representation scheme is known to be important, a mixture of different representation schemes has not been examined for the spatial IPD game in the literature. This means that a population of homogeneous agents with the same representation scheme has been assumed. In this paper, we introduce a different situation to the spatial IPD game in order to examine the evolution of cooperative behavior under more general assumptions. The main novelty of our spatial IPD game is the use of a mixture of different representation schemes. This means that we use a population of inhomogeneous agents with different representation schemes. Another novelty is the use of two neighborhood structures, each of which is used for local opponent selection and local parent selection. Under these specifications, we show a number of interesting observations on the evolution of cooperative behavior.
  • Keywords
    evolutionary computation; game theory; agent cooperative behavior; evolutionary computation; game strategies; inhomogeneous agents; spatial iterated prisoner´s dilemma game; Animal structures; Evolutionary computation; Feedforward neural networks; Feedforward systems; Genetics; Neural networks; Table lookup;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems, 2009. FUZZ-IEEE 2009. IEEE International Conference on
  • Conference_Location
    Jeju Island
  • ISSN
    1098-7584
  • Print_ISBN
    978-1-4244-3596-8
  • Electronic_ISBN
    1098-7584
  • Type

    conf

  • DOI
    10.1109/FUZZY.2009.5277282
  • Filename
    5277282