• DocumentCode
    162798
  • Title

    Implementation of a low-complexity low-latency arbitrary resampler on GPUs

  • Author

    Kim, Scott C. ; Bhattacharyya, Shuvra S.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Univ. of Maryland at Coll. Park, College Park, MD, USA
  • fYear
    2014
  • fDate
    12-13 Oct. 2014
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Modern communication systems have data rates and sampling rates that are tightly coupled. Resampling is necessary in order to convert to some desired sampling rate, which is usually a multiple of the data rate. The resampling process is an integral part of transceiver systems and must be designed accurately and carefully. In this paper, we present a low complexity and low latency arbitrary resampling method based on graphics processing units (GPUs). Our proposed flexible and all-software-based resampling method requires no precomputation of filters and yet yields high performance by taking advantage of unique features found in GPUs.
  • Keywords
    graphics processing units; sampling methods; timing; GPU; all-software-based resampling method; arbitrary resampling method; graphics processing units; low-complexity low-latency arbitrary resampler; system clock; Arrays; Clocks; Graphics processing units; Indexes; Interpolation; Multiaccess communication; Spread spectrum communication; Arbitrary resampling; DSP accelerator; GPU front-end receiver; GPU-based radio; sample rate conversion;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits and Systems Conference (DCAS), 2014 IEEE Dallas
  • Conference_Location
    Richardson, TX
  • Type

    conf

  • DOI
    10.1109/DCAS.2014.6965333
  • Filename
    6965333