• DocumentCode
    1639458
  • Title

    Design of human likeness in HRI from uncanny valley to minimal design

  • Author

    Sumioka, Hidenobu ; Minato, Takashi ; Matsumoto, Yoshio ; Salvini, Pericle ; Ishiguro, Hiroshi

  • Author_Institution
    Advanced Telecommunications Research, Institute International, Japan
  • fYear
    2013
  • Firstpage
    433
  • Lastpage
    434
  • Abstract
    Human likeness of social agents is crucial for human partners to interact with the agents intuitively because it makes the partners unconsciously respond to the agents in the same manner as what they show to other people. Although many studies suggest that an agent´s human likeness plays an important role in human-robot interaction, it remains unclear how to design humanlike form that evokes interpersonal behavior from human partners. One approach is to make a copy of an existing person. Although this extreme helps us explore how we recognize another person, the Uncanny Valley effect must be taken into account. Basic questions, including why we experience the uncanny valley and how we overcome it should be addressed to give new insights into an underlying mechanism in our perception of human likeness. Another approach is to extract crucial elements that represent human appearance and behavior, as addressed in design of computer-animated human characters. The exploration of minimal requirement to evoke interpersonal behavior from human partners provides more effective and simpler way to design social agents that facilitate communication with human.
  • Keywords
    Android science; Minimal design; Psychometric scales; Social perception;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human-Robot Interaction (HRI), 2013 8th ACM/IEEE International Conference on
  • Conference_Location
    Tokyo, Japan
  • ISSN
    2167-2121
  • Print_ISBN
    978-1-4673-3099-2
  • Electronic_ISBN
    2167-2121
  • Type

    conf

  • DOI
    10.1109/HRI.2013.6483633
  • Filename
    6483633