DocumentCode
1642707
Title
Realistic occlusion effects in mirror-based co-located augmented reality systems
Author
Mulder, Jurriaan D.
Author_Institution
Center for Math. & Comput. Sci., CWI, Amsterdam, Netherlands
fYear
2005
Firstpage
203
Lastpage
208
Abstract
This paper describes the incorporation of realistic occlusion effects into mirror-based, stereoscopic co-location augmented reality display systems. By adding a light-blocking device in the form of an LCD panel underneath the semi-transparent mirror, the view on the physical world can be selectively blocked out such that virtual objects can fully occlude physical objects. Furthermore, by removing areas of the virtual objects rendered on the reflected display, physical objects seen through the semi-transparent mirror and the transmissive LCD panel appear to occlude these virtual objects. We describe the governing principles of the approach, and present an efficient algorithm for the generation of the occlusion masks with the use of vision-based scene reconstruction. Finally, a first prototype implementation of the system is presented.
Keywords
augmented reality; computer displays; hidden feature removal; image reconstruction; liquid crystal displays; mirrors; realistic images; rendering (computer graphics); three-dimensional displays; light-blocking device; mirror-based colocated augmented reality systems; object occlusion; occlusion masks; realistic occlusion effects; rendering; semitransparent mirror; stereoscopic display systems; transmissive LCD panel; virtual objects; vision-based scene reconstruction; Augmented reality; Computer displays; Computer graphics; Costs; Layout; Liquid crystal displays; Mirrors; Prototypes; Three dimensional displays; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2005. Proceedings. VR 2005. IEEE
Conference_Location
Bonn
Print_ISBN
0-7803-8929-8
Type
conf
DOI
10.1109/VR.2005.1492775
Filename
1492775
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