DocumentCode :
1647886
Title :
GPU-based simulation of side-looking sonar images
Author :
Coiras, E. ; Ramirez-Montesinos, A. ; Groen, J.
Author_Institution :
NATO Undersea Res. Centre (NURC), La Spezia, Italy
fYear :
2009
Firstpage :
1
Lastpage :
6
Abstract :
This paper describes an implementation of a sonar image simulator optimized for running on a computer´s Graphics Processing Unit (GPU). GPUs are hardware-optimized to obtain maximum performance on computer graphics applications. Because these applications generally simulate focal plane images (i.e. optical systems, video, etc), some specific adaptations are required to render range images such as those generated by a sonar sensor. Considerations for the simulation of side-scan and synthetic aperture images are discussed, including a thorough explanation of the imaging geometry. The use of the GPU to implement the sonar simulation process is described in detail, including the different render stages required to construct the final image and the addition of more refined effects such as noise, multi-path and the sensor´s point spread function (PSF). Other advanced uses of the GPU simulator core are discussed, such as Fast Fourier Transform (FFT) computation and fast image correlation. Finally, results and performance figures are presented.
Keywords :
computer graphics; focal planes; radar computing; sonar imaging; synthetic aperture sonar; GPU-based simulation; computer graphics processing unit; focal plane images; side-looking sonar images; synthetic aperture images; Adaptive optics; Application software; Computational modeling; Computer graphics; Computer simulation; Image sensors; Optical sensors; Rendering (computer graphics); Sonar applications; Synthetic aperture sonar;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
OCEANS 2009 - EUROPE
Conference_Location :
Bremen
Print_ISBN :
978-1-4244-2522-8
Electronic_ISBN :
978-1-4244-2523-5
Type :
conf
DOI :
10.1109/OCEANSE.2009.5278213
Filename :
5278213
Link To Document :
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