DocumentCode :
1648855
Title :
Co-creativity fusions in interdisciplinary augmented reality game developments
Author :
Koh, Raymond Koon Chuan ; Duh, Henry Been-Lirn ; Cheng-Ho Chen ; Yun-Ting Wong
Author_Institution :
Keio-NUS CUTE Center / IDMI / ECE, National University of Singapore, Singapore
fYear :
2012
Firstpage :
47
Lastpage :
56
Abstract :
This paper recognizes and reflects upon the important co-creativity roles and intimacies that arts students may play in increasingly interdisciplinary environments where research and design potentials of evolving new media technologies are being explored. We report a real-world case study where two students played the dedicated artists´ roles of art and game design developments while working with staff researchers from technical, design and social science (education) backgrounds to develop an outdoor location-based handheld augmented reality game project. The paper relates how a clearer understanding of such didactic situations can empower and invoke co-evolutions of both art and technology.
Keywords :
Art; Augmented reality; Collaboration; Educational institutions; Games; Visualization; Augmented Reality; Games; Human-Computer Interaction; Interdisciplinary Research;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality (ISMAR-AMH), 2012 IEEE International Symposium on
Conference_Location :
Atlanta, GA, USA
Print_ISBN :
978-1-4673-4663-4
Electronic_ISBN :
978-1-4673-4664-1
Type :
conf
DOI :
10.1109/ISMAR-AMH.2012.6483988
Filename :
6483988
Link To Document :
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