DocumentCode
1654734
Title
GPU technology trends and future requirements
Author
Chen, John Y.
Author_Institution
NVIDIA Corp., Santa Clara, CA, USA
fYear
2009
Firstpage
1
Lastpage
6
Abstract
Inherent massive parallelism makes GPUs (Graphic Processing Units) a natural beneficiary of Moore´s law (1). Even modern GPU chips that contain billions of transistors are a long way from achieving perfect simulation and rendering of real-world scenes. The desire to have more transistors continues. In addition, the use of GPUs for parallel computing is only beginning to enable many exciting applications. This paper begins with GPU basics and its evolution with technology, then connects GPU requirements such as FLOPS, power and product variations to device and process technology. It will also address technological opportunities and challenges for future GPU advancement.
Keywords
computer graphic equipment; rendering (computer graphics); GPU technology trends; graphic processing units; parallel computing; Buffer storage; Computer architecture; Concurrent computing; Graphics; High performance computing; Moore´s Law; Parallel processing; Rendering (computer graphics); Supercomputers; Transistors;
fLanguage
English
Publisher
ieee
Conference_Titel
Electron Devices Meeting (IEDM), 2009 IEEE International
Conference_Location
Baltimore, MD
Print_ISBN
978-1-4244-5639-0
Electronic_ISBN
978-1-4244-5640-6
Type
conf
DOI
10.1109/IEDM.2009.5424433
Filename
5424433
Link To Document