• DocumentCode
    1654734
  • Title

    GPU technology trends and future requirements

  • Author

    Chen, John Y.

  • Author_Institution
    NVIDIA Corp., Santa Clara, CA, USA
  • fYear
    2009
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Inherent massive parallelism makes GPUs (Graphic Processing Units) a natural beneficiary of Moore´s law (1). Even modern GPU chips that contain billions of transistors are a long way from achieving perfect simulation and rendering of real-world scenes. The desire to have more transistors continues. In addition, the use of GPUs for parallel computing is only beginning to enable many exciting applications. This paper begins with GPU basics and its evolution with technology, then connects GPU requirements such as FLOPS, power and product variations to device and process technology. It will also address technological opportunities and challenges for future GPU advancement.
  • Keywords
    computer graphic equipment; rendering (computer graphics); GPU technology trends; graphic processing units; parallel computing; Buffer storage; Computer architecture; Concurrent computing; Graphics; High performance computing; Moore´s Law; Parallel processing; Rendering (computer graphics); Supercomputers; Transistors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electron Devices Meeting (IEDM), 2009 IEEE International
  • Conference_Location
    Baltimore, MD
  • Print_ISBN
    978-1-4244-5639-0
  • Electronic_ISBN
    978-1-4244-5640-6
  • Type

    conf

  • DOI
    10.1109/IEDM.2009.5424433
  • Filename
    5424433