DocumentCode :
1657838
Title :
Method for enhancing low quality depth maps for 3D reconstruction on a embedded platform
Author :
Narasimha, Rajesh ; Raghuram, Karthik ; Villarreal, Jesse ; Pacheco, Jaime
Author_Institution :
Texas Instrum. Inc., Dallas, TX, USA
fYear :
2013
Firstpage :
1538
Lastpage :
1542
Abstract :
In the recent past, vast amounts of stereo and augmented reality based applications are being developed for hand-held devices. In most of these applications depth map is a key ingredient for acceptable user experience. Accuracy and high density of depth map are important along with meeting real-time constraints on an embedded system. There is an inherent tradeoff between depth map quality and speed and invariably performance is usually important for competing in todays high-definition video marketplace. In this paper we present a method that addresses depth map quality while still maintaining performance at video frame-rates. Specifically, we discuss a technique to enhance a low-quality depth map for 3D point cloud generation on an embedded platform. We provide performance metrics and estimates on a Texas Instruments (TI) OMAP embedded platform and show that using simple pre and post-processing techniques one can achieve both quality and performance. A preliminary version of our point cloud application developed has a frame rate of about 15fps, majority being display and rendering related overheads. The core algorithms including pre and post processing have a much higher frame rate of about 23-25fps. We estimate that with adequate mapping of the algorithms to various cores and accelerated kernels, the frame rate could reach real-time performance of 30fps.
Keywords :
Texas Instruments computers; augmented reality; embedded systems; high definition video; image reconstruction; rendering (computer graphics); stereo image processing; 3D point cloud generation; 3D reconstruction; OMAP embedded platform; Texas instrument; augmented reality; depth map quality enhancement; embedded system; handheld device; high definition video marketplace; performance metrics; rendering; stereo reality; video frame rate; Acceleration; Cameras; Face; Histograms; Image color analysis; Interpolation; Three-dimensional displays; 3D point cloud; Embedded Platform; TI OMAP; color/contrast match; depth quality; multi-core;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Acoustics, Speech and Signal Processing (ICASSP), 2013 IEEE International Conference on
Conference_Location :
Vancouver, BC
ISSN :
1520-6149
Type :
conf
DOI :
10.1109/ICASSP.2013.6637909
Filename :
6637909
Link To Document :
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