DocumentCode :
1660364
Title :
Scalable Perception for BDI-Agents Embodied in Virtual Environments
Author :
Van Oijen, Joost ; Dignum, Frank
Author_Institution :
Dept. of Inf. & Comput. Sci., Utrecht Univ., Utrecht, Netherlands
Volume :
2
fYear :
2011
Firstpage :
46
Lastpage :
53
Abstract :
Virtual characters in (serious) games are increasingly required to perform complex tasks in dynamic virtual environments. The use of BDI-agents seems a good fit to realize the intelligent behavior for virtual characters. However, although perception is part of the BDI model, it is not really geared towards real time virtual environments. In this paper we present a framework for perceptual attention for BDI-agents embodied in a virtual environment in the scope of a middleware for connecting a multi-agent system and a game engine. Attention for agents is controlled using an underlying subscription mechanism for sensing the environment. Evaluations are provided based on an implemention of the framework.
Keywords :
computer games; middleware; multi-agent systems; BDI-agents; dynamic virtual environments; game engine; middleware; multiagent system; scalable perception; subscription mechanism; virtual character intelligent behavior; Engines; Games; Middleware; Semantics; Sensors; Subscriptions; Virtual environments; Embodied Agents; Multiagent Systems; Perception; Semantic Virtual Environments;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Web Intelligence and Intelligent Agent Technology (WI-IAT), 2011 IEEE/WIC/ACM International Conference on
Conference_Location :
Lyon
Print_ISBN :
978-1-4577-1373-6
Electronic_ISBN :
978-0-7695-4513-4
Type :
conf
DOI :
10.1109/WI-IAT.2011.176
Filename :
6040752
Link To Document :
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