• DocumentCode
    1660364
  • Title

    Scalable Perception for BDI-Agents Embodied in Virtual Environments

  • Author

    Van Oijen, Joost ; Dignum, Frank

  • Author_Institution
    Dept. of Inf. & Comput. Sci., Utrecht Univ., Utrecht, Netherlands
  • Volume
    2
  • fYear
    2011
  • Firstpage
    46
  • Lastpage
    53
  • Abstract
    Virtual characters in (serious) games are increasingly required to perform complex tasks in dynamic virtual environments. The use of BDI-agents seems a good fit to realize the intelligent behavior for virtual characters. However, although perception is part of the BDI model, it is not really geared towards real time virtual environments. In this paper we present a framework for perceptual attention for BDI-agents embodied in a virtual environment in the scope of a middleware for connecting a multi-agent system and a game engine. Attention for agents is controlled using an underlying subscription mechanism for sensing the environment. Evaluations are provided based on an implemention of the framework.
  • Keywords
    computer games; middleware; multi-agent systems; BDI-agents; dynamic virtual environments; game engine; middleware; multiagent system; scalable perception; subscription mechanism; virtual character intelligent behavior; Engines; Games; Middleware; Semantics; Sensors; Subscriptions; Virtual environments; Embodied Agents; Multiagent Systems; Perception; Semantic Virtual Environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Web Intelligence and Intelligent Agent Technology (WI-IAT), 2011 IEEE/WIC/ACM International Conference on
  • Conference_Location
    Lyon
  • Print_ISBN
    978-1-4577-1373-6
  • Electronic_ISBN
    978-0-7695-4513-4
  • Type

    conf

  • DOI
    10.1109/WI-IAT.2011.176
  • Filename
    6040752