DocumentCode
1660440
Title
Designing anaglyphs with minimal ghosting and retinal rivalry
Author
Ochotorena, Cecille Adrianne ; Ochotorena, Carlo Noel ; Sybingco, Edwin
Author_Institution
Gokongwei Coll. of Eng., De La Salle Univ. - Manila, Manila, Philippines
fYear
2013
Firstpage
2035
Lastpage
2039
Abstract
The anaglyph is a widely overlooked method of viewing three-dimensional images on any colored display. This is done by selectively filtering the image through colored lenses. Despite the simplicity of this system, the approach to designing anaglyph images remained largely empirical until a recent mathematical analysis by Eric Dubois. While the methods shown in the said work create good anaglyphs, they still exhibit a large amount of retinal rivalry which makes anaglyphs uncomfortable to view. This paper tackles modifications to the said approach to tackle several anaglyph issues, namely ghosting, retinal rivalry, and color reproduction, simultaneously. Subjective testing showed an improvement in viewer acceptance of images designed using the proposed method.
Keywords
filtering theory; image colour analysis; mathematical analysis; anaglyph image designing; anaglyphs; color reproduction; colored display; colored lenses; image filtering; mathematical analysis; minimal ghosting; retinal rivalry; three-dimensional image viewing; Equations; Glass; Image color analysis; Lenses; Rendering (computer graphics); Retina; Stereo image processing; Anaglyph; color reproduction; ghosting; retinal rivalry;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2013 IEEE International Conference on
Conference_Location
Vancouver, BC
ISSN
1520-6149
Type
conf
DOI
10.1109/ICASSP.2013.6638011
Filename
6638011
Link To Document