• DocumentCode
    1660948
  • Title

    Rosebud: a place for interaction between memory, story, and self

  • Author

    Glos, Jennifer W. ; Cassell, Justine

  • Author_Institution
    Media Lab., MIT, Cambridge, MA, USA
  • fYear
    1997
  • Firstpage
    88
  • Lastpage
    97
  • Abstract
    The paper explores digital augmentation of “keepsake objects” in order to enhance their inherent emotional value for an individual. We define keepsake objects as objects which hold personal significance to an individual. In particular, we focus on their use as holders of stories, memories, and identity. We describe the cognitive, social, and psychological aspects of one design implementation, Rosebud, which links children´s stories to their stuffed animals. Rosebud takes advantage of the natural characteristics of stuffed animals, namely, their story evoking nature and appeal to girls, to create a gender neutral interactive storytelling system
  • Keywords
    human factors; interactive systems; linguistics; natural languages; psychology; social aspects of automation; user interfaces; word processing; Rosebud; design implementation; digital augmentation; gender neutral interactive storytelling system; inherent emotional value; keepsake objects; natural characteristics; personal significance; psychological aspects; story evoking nature; stuffed animals; Africa; Animals; Audio recording; Books; Ear; Graphical user interfaces; Laboratories; Poles and towers; Psychology; Software;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cognitive Technology, 1997. Humanizing the Information Age. Proceedings., Second International Conference on
  • Conference_Location
    Aizu-Wakamatsu City
  • Print_ISBN
    0-8186-8084-9
  • Type

    conf

  • DOI
    10.1109/CT.1997.617685
  • Filename
    617685