• DocumentCode
    1661938
  • Title

    Integrated planning for computer animation

  • Author

    Hall, Peter ; Devitt, Francesco

  • Author_Institution
    Dept. of Comput. Sci., Victoria Univ., Wellington, New Zealand
  • fYear
    1995
  • Firstpage
    334
  • Lastpage
    337
  • Abstract
    We present a planning system for use in a computer animation environment. The aim of our work is to simulate a human actor by building a broad but shallow artificial intelligence agent. The dual abilities to navigate through a world and solve problems along the way are amongst the key requirements of such an agent. By the novel integration of three planners we have developed an agent that is capable of solving such problems. In addition, we have devised methods by which our agent can detect and react to changes in its environment, and construct beliefs that may be true or false
  • Keywords
    computer animation; knowledge based systems; planning (artificial intelligence); problem solving; software agents; STRIPS; artificial intelligence agent; beliefs; computer animation; human actor; human animation; planning system; problem solving; requirements; Animation; Artificial intelligence; Computational modeling; Computer graphics; Computer science; Floors; Humans; Intelligent agent; Intelligent structures; Navigation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Artificial Neural Networks and Expert Systems, 1995. Proceedings., Second New Zealand International Two-Stream Conference on
  • Conference_Location
    Dunedin
  • Print_ISBN
    0-8186-7174-2
  • Type

    conf

  • DOI
    10.1109/ANNES.1995.499502
  • Filename
    499502