DocumentCode
1661977
Title
Ubitem: a framework for interactive marketing in location-based gaming environment
Author
Han, Sang-Yeal ; Cho, Moon-Kyo ; Choi, Mun-Kee
Author_Institution
Sch. of IT Bus., Inf. & Commun. Univ., Daejeon, South Korea
fYear
2005
Firstpage
103
Lastpage
108
Abstract
Mobile game and advertising are evolving rapidly and becoming the key of mobile contents market. More powerful mobile devices have enabled the creation of better and richer mobile games and advertising. This paper proposes a framework, called Ubitem, which addresses many of the issues that are characteristic of mobile gaming and advertising. Ubitem facilitates time and location-sensitive, interactive marketing by enabling users with the location-aware technology capability to collect nearby items such as m-coupons and redeem the items in the close participating stores. We believe that mobile advertising within location-based gaming will most likely enable much richer entertaining experiences as well as the advertisers get superior responses from the users by linking a virtual game play and real-life action.
Keywords
advertising data processing; computer games; entertainment; mobile computing; mobile radio; mobility management (mobile radio); virtual reality; Ubitem; entertainment; interactive marketing framework; location-aware technology; location-based gaming environment; m-coupon; mobile advertising; mobile contents market; mobile device; mobile game; virtual game; Advertising; Business communication; Economic forecasting; Games; Global Positioning System; Joining processes; Mobile communication; Mobile handsets; Personal digital assistants; Wireless communication;
fLanguage
English
Publisher
ieee
Conference_Titel
Mobile Business, 2005. ICMB 2005. International Conference on
Print_ISBN
0-7695-2367-6
Type
conf
DOI
10.1109/ICMB.2005.108
Filename
1493595
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