DocumentCode
166417
Title
A Remote Control Method for Mobile Robots Using Game Engines
Author
Ohashi, Osamu ; Ochiai, Eiji ; Kato, Yu
Author_Institution
Adv. Inst. of Ind. Technol., Tokyo, Japan
fYear
2014
fDate
13-16 May 2014
Firstpage
79
Lastpage
84
Abstract
This paper proposes a mapping method with the virtual world and the real world for robot remote controlling via the internet. Server isolates a user operation side in the virtual world and a robot working side in the real world. We use a Game Engine for creating the virtual world. The Game Engine handles user operation and user side view. This view is used for the reference for comparing matching level with the real world view which is taken by robots in the real world and current intensity level comparing with measured intensity concurrently. These comparing processes are done on the server. We validate efficiency of the method for applying to campus guidance service.
Keywords
Internet; computer games; control engineering computing; mobile computing; mobile robots; rendering (computer graphics); telecontrol; Internet; game engines; mapping method; matching level; mobile robot; remote control method; Androids; Cameras; Games; Humanoid robots; Robot kinematics; Servers; mobile robots; remote control; robot services; the Internet; ubiquitous computing;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Information Networking and Applications Workshops (WAINA), 2014 28th International Conference on
Conference_Location
Victoria, BC
Print_ISBN
978-1-4799-2652-7
Type
conf
DOI
10.1109/WAINA.2014.23
Filename
6844617
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