• DocumentCode
    166417
  • Title

    A Remote Control Method for Mobile Robots Using Game Engines

  • Author

    Ohashi, Osamu ; Ochiai, Eiji ; Kato, Yu

  • Author_Institution
    Adv. Inst. of Ind. Technol., Tokyo, Japan
  • fYear
    2014
  • fDate
    13-16 May 2014
  • Firstpage
    79
  • Lastpage
    84
  • Abstract
    This paper proposes a mapping method with the virtual world and the real world for robot remote controlling via the internet. Server isolates a user operation side in the virtual world and a robot working side in the real world. We use a Game Engine for creating the virtual world. The Game Engine handles user operation and user side view. This view is used for the reference for comparing matching level with the real world view which is taken by robots in the real world and current intensity level comparing with measured intensity concurrently. These comparing processes are done on the server. We validate efficiency of the method for applying to campus guidance service.
  • Keywords
    Internet; computer games; control engineering computing; mobile computing; mobile robots; rendering (computer graphics); telecontrol; Internet; game engines; mapping method; matching level; mobile robot; remote control method; Androids; Cameras; Games; Humanoid robots; Robot kinematics; Servers; mobile robots; remote control; robot services; the Internet; ubiquitous computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Information Networking and Applications Workshops (WAINA), 2014 28th International Conference on
  • Conference_Location
    Victoria, BC
  • Print_ISBN
    978-1-4799-2652-7
  • Type

    conf

  • DOI
    10.1109/WAINA.2014.23
  • Filename
    6844617