• DocumentCode
    1665784
  • Title

    User preference in collaborative science learning through the use of Augmented Reality

  • Author

    Matcha, Wannisa ; Awang Rambli, Dayang Rohaya

  • Author_Institution
    Comput. & Inf. Sci. Dept., Univ. Teknol. PETRONAS, Tronoh, Malaysia
  • fYear
    2012
  • Firstpage
    64
  • Lastpage
    68
  • Abstract
    This paper is aimed to report the study result based on an experimental study investigating user preference toward science learning, focusing on electricity topic and the use of Augmented Reality (AR) technology to support group learning. AR technology enhances real world interaction by adding the virtual information which could not be seen in the real world with real time interaction. Survey and experimental study were used to collect the data. The result of the study showed that students are still facing problem in learning about electricity. They identified electricity as complex topic to understand and visualize. The survey results also revealed that most student prefer group to individual learning when performing experiment. User feedbacks from participant suggested the potential of AR technology to support learning due to its ability to grabs students´ attention and create joyful learning.
  • Keywords
    augmented reality; computer aided instruction; groupware; augmented reality technology; collaborative science learning; group learning; joyful learning; technology; user preference; virtual information; Augmented reality; Computers; Electricity; Engineering education; Resistors; Visualization; Augmented Reality; Collaborative Learning; Electricity learning; Science Learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Engineering Education (ICEED), 2012 4th International Congress on
  • Conference_Location
    Georgetown
  • Print_ISBN
    978-1-4673-4867-6
  • Type

    conf

  • DOI
    10.1109/ICEED.2012.6779271
  • Filename
    6779271