DocumentCode :
1666778
Title :
Designing the “Spatial Math Tutor”: a non-symbolic, on-line environment for teaching mathematical skills to dyslexic children
Author :
Martens, William L.
Author_Institution :
Human Interface Lab., Aizu Univ., Fukushima, Japan
fYear :
1997
Firstpage :
262
Lastpage :
270
Abstract :
New cognitive tools are needed to aid the human learner in overcoming barriers associated with diagnostically-identified cognitive deficits. This paper proposes the design of cognitive tools to enable more successful performance on specific mathematical tasks. The paper also considers the possible benefits of externalizing or spatializing the mental constructs underlying a cognitive task involving the concept of fractional numbers, exemplified by Noelting´s (1975) juice problems. As such tools are developed and tested, they are being incorporated into an online tutoring environment targeting children with reading disabilities: the “Spatial Math Tutor” (SMT). This environment uses currently available online technology to create a computer-generated environment enabling remote access to a tutoring method that has proven successful in many cases involving face-to-face interaction. The application is straightforward: elementary school students who have been diagnosed as dyslexic have particular difficulty acquiring mathematical skills when confronted with commonly-employed symbolic notation. These students benefit from graphical presentations and from spatial manipulation of tangible objects known as “manipulatives”. The SMT makes appropriate use of WWW-based interactive 3D graphics technology for hands-on, interaction tutoring, allowing students to benefit from this type of instruction via a personal computer
Keywords :
computer aided instruction; educational aids; graphical user interfaces; handicapped aids; interactive systems; mathematics computing; microcomputer applications; online operation; teaching; Spatial Math Tutor; World Wide Web-based interactive 3D graphics technology; cognitive technology; cognitive tools; computer-generated environment; diagnostically-identified cognitive deficits; dyslexic children; elementary school students; fractional numbers; graphical presentations; hands-on interactive tutoring; human learners; intelligence augmentation; juice problems; manipulatives; mathematical skills; mental construct externalization; mental construct spatialization; nonsymbolic online environment; online tutoring environment; personal computer; reading disabilities; remote access; spatial manipulation; symbolic notation; teaching; Application software; Character generation; Computer graphics; Education; Educational institutions; Humans; Mathematics; Surface-mount technology; Testing; Uniform resource locators;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cognitive Technology, 1997. Humanizing the Information Age. Proceedings., Second International Conference on
Conference_Location :
Aizu-Wakamatsu City
Print_ISBN :
0-8186-8084-9
Type :
conf
DOI :
10.1109/CT.1997.617706
Filename :
617706
Link To Document :
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