DocumentCode
1670995
Title
Jointly optimal coding of texture and shape
Author
Kondi, Lisimachos P. ; Melnikov, Gerry ; Katsaggelos, Aggelos K.
Author_Institution
Dept. of Electr. Eng., State Univ. of New York, Buffalo, NY, USA
Volume
3
fYear
2001
fDate
6/23/1905 12:00:00 AM
Firstpage
94
Abstract
A major problem in object oriented video coding and MPEG-4 is the encoding of object boundaries. Traditionally, and within MPEG-4, the encoding of shape and texture information are separate steps (the extraction of shape is not considered by the standards). We present a vertex-based shape coding method which is optimal in the operational rate-distortion sense and takes into account the texture information of the video frames. This is accomplished by utilizing a variable-width tolerance band which is proportional to the degree of trust in the accuracy of the shape information at that location. Thus, in areas where the confidence in the estimation of the boundary is not high and/or coding errors in the boundary will not affect the application (object oriented coding, MPEG-4, etc.) significantly, a larger boundary approximation error is allowed. We present experimental results which demonstrate the effectiveness of the proposed algorithm
Keywords
approximation theory; edge detection; image texture; optimisation; rate distortion theory; video coding; MPEG-4; boundary approximation error; object boundaries; object oriented video coding; optimal coding; rate-distortion optimality; shape information; texture information; variable-width tolerance band; vertex-based shape coding; video frames; Approximation error; Data mining; Distortion measurement; Encoding; Layout; MPEG 4 Standard; Motion compensation; Rate-distortion; Shape measurement; Video coding;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2001. Proceedings. 2001 International Conference on
Conference_Location
Thessaloniki
Print_ISBN
0-7803-6725-1
Type
conf
DOI
10.1109/ICIP.2001.958059
Filename
958059
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